Post by Lt. Cmdr. Joseph Munroe on Dec 13, 2009 16:16:06 GMT -8
General Information
Character's Name: Joseph Munroe
Age: 38
Gender: Male
Race: Human
Birthplace: Berengeria VII colony
Rank: Lieutenant Commander
Department: Counselor
Face Claim: Chris O’Donnell
Appearance
Height: 5'10"
Weight: Average build
Hair Color: light brownish-hair
Eye Color: blue eyes
Civilian Style: He prefers a more polished appearance as he finds it helps him when dealing with those who need his services. When not on duty, you’re likely to find him donning more casual, comfortable clothing.
Other:
Avatar:
Personality
Joe is a happy, friendly kind of guy. He likes interacting with others, tends to not get himself emotional charged during any kind of disagreement, having learned to find a middle ground as a child or else be clobbered by a boatload of unhappy siblings. He loves to meet new people and make friends, though during a time when he was moving from one post to another rather rapidly left him wondering about his ability to sustain friendships. However, his long-term posting to Nike since her first voyage has helped him find this side of himself once again.
Joe loves a challenge, whether it be a person, a holodeck program or a puzzle. He finds that once he’s presented with a problem, he works on it until he can find a solution or resolution.
Joe loves activity, having lived on a planet that was not overly populated, he had much time to explore and run about as a child. Also, he has always loved and been fascinated by the protected Draco Berengerius of his homeworld ever seen he came face to face with one at age 10. Unlike some tales, the creature had not been vicious or frightening, but rather quizzical and beautiful. Since leaving Berengeria, Joe has been fascinated with the legends and tales of dragons and similar beasts from other worlds, but especially Earth.
History
Born to two kind and loving parents, Joe grew up surrounded by a rather large family on Berengeria. Being the middle child of a family of 9, he learned early on how to mediate conflicts and issues among his siblings. He had a chance to learn about many different experiences and problems vicariously through his siblings: choices of living, love, leaving, and everything in between.
With so many around, Joe was never lonely. He often spent time visiting the nearby Starbase situated in the Berengeria system with his parents and eldest siblings, or scouting the lands for a glimpse of the often unseen Draco Berengerius with some of his younger siblings. As he, himself grew into adolescents he began considering what it was that he wanted to do with his life. His parents, wanting to help him make the right decision, allowed him to visit with different people at the colony, until finally he found his true calling. All the years of mediating for his siblings, had given him an edge in the field of counseling and helping others.
The decision to leave his homeworld and head to Earth and Starfleet Academy was a difficult one for Joe, as he had never been away from some member of his family for any long period of time. The experience, although lonely at times, helped him to grow as an individual and as a counselor. After studying at Stafleet, including a few extended years to further his certification as a counselor for Starfleet, he was sent on his first mission.
His first position, as a counselor, onboard a smaller Federation vessel was rather uneventful. He made friends quickly and got along well with the crew, but their mission was nothing exciting. He soon transferred to the Berengeria Starbase, what he thought would be a dream position for him. It did not turn out that way, however. Many of his siblings had also chosen careers or families and moved away, though some remained on their homeworld with his parents. When tragedy struck on one of the nearby planets, Joe was forced to test his mettle as a counselor. The sound of despair and anguish met his ears when he arrived on the planet to offer aid. It wasn’t until he had been there for a short time that he learned that one of his own brothers and his family had been involved in the explosion. This was Joe’s first true experience with personal despair. Only one of his brother’s three children had survived the devastation. Taking the young girl in his arms, Joe made his way back to his homeworld, where all his family gathered to grieve together. Joe wanted to give up his position in Starfleet and remain on Berengeria to raise his niece. What transpired though, was nearly the opposite, when the young girl, who at that time was about 9 years old, told her uncle that she wanted him to help other people the way he had been there to help her.
After taking the time he needed to recover from the familial loss, Joe decided, with the urging of his family, and especially his young niece, to return back to Starfleet.
Starfleet quickly found out that Joe had a knack for stepping into situations when others had failed or there had been some loss onboard a vessel. With that knowledge, came many short postings and transfers. Joe would arrive on a vessel, help those whom he had been sent to help and would soon find himself transferred by high command once again. It did not afford him the time to truly make friends on most of these assignments. When word came to him that once again he was being transferred, Joe was not able to muster up much enthusiasm. Would this new posting be like the rest – sending Joe in to clean up the mess left behind before whisking him off somewhere else, or would it be different? With an almost resigned trepidation, he prepared himself to take on whatever new challenges this posting would present.
Joe, however, found that his posting to the Nike turned out to be one of the best of his career. He assisted with many, new and exciting challenges in the Gamma Quadrant and has a made a real home for himself onboard the vessel, having been stationed here for the past 5 years. During that time he also worked towards and achieved the rank of Lieutenant Commander. He is proud to continue his service onboard the Nike for many years to come.
With so many around, Joe was never lonely. He often spent time visiting the nearby Starbase situated in the Berengeria system with his parents and eldest siblings, or scouting the lands for a glimpse of the often unseen Draco Berengerius with some of his younger siblings. As he, himself grew into adolescents he began considering what it was that he wanted to do with his life. His parents, wanting to help him make the right decision, allowed him to visit with different people at the colony, until finally he found his true calling. All the years of mediating for his siblings, had given him an edge in the field of counseling and helping others.
The decision to leave his homeworld and head to Earth and Starfleet Academy was a difficult one for Joe, as he had never been away from some member of his family for any long period of time. The experience, although lonely at times, helped him to grow as an individual and as a counselor. After studying at Stafleet, including a few extended years to further his certification as a counselor for Starfleet, he was sent on his first mission.
His first position, as a counselor, onboard a smaller Federation vessel was rather uneventful. He made friends quickly and got along well with the crew, but their mission was nothing exciting. He soon transferred to the Berengeria Starbase, what he thought would be a dream position for him. It did not turn out that way, however. Many of his siblings had also chosen careers or families and moved away, though some remained on their homeworld with his parents. When tragedy struck on one of the nearby planets, Joe was forced to test his mettle as a counselor. The sound of despair and anguish met his ears when he arrived on the planet to offer aid. It wasn’t until he had been there for a short time that he learned that one of his own brothers and his family had been involved in the explosion. This was Joe’s first true experience with personal despair. Only one of his brother’s three children had survived the devastation. Taking the young girl in his arms, Joe made his way back to his homeworld, where all his family gathered to grieve together. Joe wanted to give up his position in Starfleet and remain on Berengeria to raise his niece. What transpired though, was nearly the opposite, when the young girl, who at that time was about 9 years old, told her uncle that she wanted him to help other people the way he had been there to help her.
After taking the time he needed to recover from the familial loss, Joe decided, with the urging of his family, and especially his young niece, to return back to Starfleet.
Starfleet quickly found out that Joe had a knack for stepping into situations when others had failed or there had been some loss onboard a vessel. With that knowledge, came many short postings and transfers. Joe would arrive on a vessel, help those whom he had been sent to help and would soon find himself transferred by high command once again. It did not afford him the time to truly make friends on most of these assignments. When word came to him that once again he was being transferred, Joe was not able to muster up much enthusiasm. Would this new posting be like the rest – sending Joe in to clean up the mess left behind before whisking him off somewhere else, or would it be different? With an almost resigned trepidation, he prepared himself to take on whatever new challenges this posting would present.
Joe, however, found that his posting to the Nike turned out to be one of the best of his career. He assisted with many, new and exciting challenges in the Gamma Quadrant and has a made a real home for himself onboard the vessel, having been stationed here for the past 5 years. During that time he also worked towards and achieved the rank of Lieutenant Commander. He is proud to continue his service onboard the Nike for many years to come.
Sample Role Play
Joe heaved a heavy sigh as he looked down at the message that sat, staring back at him from the screen. Another posting! And so soon after he had arrived on the USS Falcon. He had hardly had a chance to get to know this crew. True, he had helped them overcome the tragic loss of their CMO. Yet, Joe felt as though he hadn’t had time to relate to the crew. Six months. Six months since he’d arrived, and he’d been swamped with meetings and sessions to help get this crew back on her feet.
Now, just when he’d begun to feel as though things on the Falcon were returning to normal, he’d been reassigned. The message was urgent, requesting his particular area of expertise.
With a heavy-hearted sigh, Joe pushed the button to close the screen that he had finished reading. The USS Nike. The sketchy information included in the report spoke of high casualties and devastation. Another difficult posting. Another challenge to face. Joe actually thrived on a challenge, but this particular assignment sounded like the biggest challenge he had faced to date, aside from his own personal losses years ago.
It wasn’t long before Joe found himself in his quarters, packing up his belongings. He didn’t have much time. The Nike was stationed at Utopia Planitia for repairs and he was needed immediately. Another position. A new crew. Would he be able to help these lost and wounded souls? Joe was beginning to feel as though the revolving door of transfers might never end. How long would he remain on the Nike? Would it once again be a swoop in, help the crew overcome their loss and then be pulled out just as quickly as he had come? A heavy sign filled the small room. Joe wanted a chance to get to really get to know a crew, to stay with one long enough to make lasting friends. Would the Nike be that crew?
Family and Relationships
List relationship/family here. If your character does not have any close relationships you can remove this section entirely.
- Joe's parents still live on their homeworld. His 7 siblings live in various places. His other brother died in an explosion.
- A niece, aged 19 whom he is very close to